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LL rewrite update!

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LL rewrite update!

Postby acomputerdog » Tue Jun 10, 2014 1:31 am

Sorry for the lack of news, I took a break from BL for finals and have been on various trips through the summer. Anyway I have finally reached a major milestone with the rewrite: loading a mod and handing it an event! I have pushed this code to github, and I am now working on re-implementing the coremod-level changes as LL overlays and the like. After this will be to reimplement the rest of the events and then to add server support. Finally will be to complete the installer and BL will be ready for launch!
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Re: LL rewrite update!

Postby SeamusFD » Tue Jun 10, 2014 1:32 am

acomputerdog wrote:Sorry for the lack of news, I took a break from BL for finals and have been on various trips through the summer. Anyway I have finally reached a major milestone with the rewrite: loading a mod and handing it an event! I have pushed this code to github, and I am now working on re-implementing the coremod-level changes as LL overlays and the like. After this will be to reimplement the rest of the events and then to add server support. Finally will be to complete the installer and BL will be ready for launch!


Nice we will await its arrival... :D
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Re: LL rewrite update!

Postby acomputerdog » Tue Jun 10, 2014 1:39 am

https://www.youtube.com/watch?v=DujAbo6OAqs


If you want to speed it up feel free to get LL and BL set up and check for bugs! Here is the tutorial I used to get started: https://www.youtube.com/watch?v=DujAbo6OAqs. You probably just need to see the beginning, unless you want to see how BL interfaces with LL.
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Re: LL rewrite update!

Postby Sollace » Tue Jun 10, 2014 11:16 pm

Congrats on the progress.

I've so far gotten my MCP half setup with liteloader so I can't really say anything more. But yeah, good to see things happening again. :D
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